
It is the late 1990s, sixth period. You are sitting in the back of the classroom, barely listening to a droning Algebra II lesson, as you fiddle with your school-issued TI-82 graphing calculator. The only math you are actually learning is that cocaine costs more than acid, and heroin can be quite profitable in Coney Island.
Before everyone had cell phones, millions of teens across the country discovered Drug Wars, a simple game about buying and selling drugs across New York City’s boroughs while evading Officer Hardass (yes, that’s his name) and his deputies, muggers, or anyone else who tried to keep you from supplying chemical contraband to hungry customers. You have 30 days to buy low and sell high to make as much cash as possible, or at least enough to pay off the loan shark.
Next year Drug Wars will be 40 years old. In that time it has evolved from a DOS game to a calculator game, a web browser game, and—more recently—a smartphone app, sometimes known as Dope Wars instead.
“The number of ports of the game still amazes me,” says John E. Dell, the game’s original author, in an interview with WIRED.
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Dell wrote the very first version of Drug Wars on a TRS-80 for his sophomore computer class. He said that he had recently played a game at his friend’s house that involved buying and selling goods at fluctuating prices. Dell said he could not remember which game, but that it could have likely been Taipan. He decided to adapt that style of game to one where the products included ludes, speed, weed, acid, heroin, and cocaine.
Dell’s teacher begrudgingly gave him an A on the assignment.
“I can distinctly remember that he put a frowny face on the paper,” said Dell. “He didn’t like the subject matter.”